![]() ![]() ![]() Seeing a rocky wall, with all manners of outcroppings all looking way too vertically aligned, thinking "you, there's no quaggan way that's a place you can land", and then you can land there. Going by TacO I sometimes see him marking paths I myself would have never even considered ground you can walk on. And then in future puzzles, they effectively disable its use by requiring you to carry something. Aestus Heart Albino Orchid Blossom Ancient Asuran Wrench Bloodstone-Charged Lava Wurm Scale Depleted Power Source Enemy of the Inquest Fiery Liberator Friend of Golems Heavy Houndskin Mantle Ignis Heart Scouting Party. ![]() It perhaps says something that they basically added the position rewinder to help out on those really hard puzzles. Unbound Magic (50) Draconis Mons Master collection. Now that I have the position rewinder, I might try to complete Chalice just to say I completed it (I did 'complete' it by porting around). All others were doable with some amount of trial and error. Just giving a bit more leeway on all of those would help out.Ĭhalice of Tears is the only jumping puzzle I have not completed solo. This is not a jumping puzzle, this is a series of pixel perfect, 0ms ping allowed, invisible walking surfaces trial by fireĮven something like Taco, which shows pathing, chalice of tears is problematic - many of jumps/glides need a high amount of precision to make - take off too early, or land a little bit to a side and you fail. Here is a list of all GW2 jumping puzzles in Guild Wars 2 with video. Please don’t do JP’s like Searing Ascent again.This is not a constructive post. Abaddons Ascent is a jumping puzzle in Sirens Landing, located on the Pilaster. Not to mention a BS mechanic that makes a frustrating experience even worse. But bugs ruining the enjoyment of playing the game are a whole other issue, and that’s just not fun at all. I know what you’re thinking, “just don’t do it then.” Aside from the implication of discouraging people from doing in-game content, here’s the thing: if it were just confusing or challenging to navigate, that would be one thing. But you can hardly tell from where this random garbage that can screw up your whole run shows up until it happens. It’d be one thing if it were obvious where you needed to go, and it was just a matter of trial and error to figure out how to avoid this mechanic. Why the hell is there random lightning that screws you over? That’s got to be the dumbest part in the whole puzzle. WHY?!?!? The JP is already ridiculously frustrating enough trying to figure out where on earth you’re supposed to go. The absolute worst offender by far: the random bolts of lightning that knock you off your glider. And I was in the caverns right at the end, so I couldn’t even jump out and go back to the checkpoint. I didn’t even get the warning message that pops up before it happened. It is the resting place of Zinn, renown asuran golemancer who founded both Rata Novus and Rata Arcanum. While the “Return to Checkpoint” skill is a good idea, apparently it’s pretty buggy because mine disappeared at some point after the third checkpoint. Interactive map (Upper level) The Burial Chamber is a point of interest in the Golemancer's Tomb. The jumping puzzle elements in tight spaces has worked well, the new mechanic does not.ģ. Aim wrong and you don’t even go as high as you should, and you have to start over again. Aim wrong and you bounce off the ceiling, wasting a charge and you have to start over again. Using the Oakheart Essences in tiny, cramped nooks is a buggy nightmare. “Path markers” only exist in the latter half of the puzzle, and even then they often lead you in the wrong direction.Ģ. It’s a monster of a headache to do even while following a guide. I’ve seen maybe half a dozen other players attempting the JP (a record low in my experience) due to issues like these:ġ. If you park one or more chars at the end of the JP, you can open the chest once a day. On Draconis Mons map, there is a jumping puzzle called Searing Ascent. But let’s be real Searing Ascent is a mess. Website about the game Guild Wars 2 (GW2) with tips, tricks, guides, tutorials and all sorts of information about this great game Park Alt Char on Sirens Landing JP Get link Facebook. The new map looks fantastic, and exploring caves in a cavern ceiling is pretty neat. ![]()
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